Question response to "Why School?"
Based on Richardson’s prologue to the book and Part 1: Old
School, do you think games should be a part of learning, especially networked,
online, massive, multiplayer games like “Minecraft”? What kinds of
learning did Richardson’s son and his friends demonstrate?
Blog Post #1 “Why School?”
Do I think online
games should be part of learning? I have struggled with this idea for quite a
while. I have heard many of my young students (Grade 1-3) say that all they did
on the weekend was play video games. It was a sunny weekend and they were
indoors for most of it. I have worried about the addiction to these “fantasy”
worlds, the “antisocial” behaviour they may develop, and the “lazy” lifestyle
of sitting all day.
However, after
reading Richardson’s book, my thinking shifted slightly. Yes he was referring
to his teenage children and a rainy day circumstance, but he did make some
valid points. I would still argue that young children, such as the age group I
teach, should not be involved in these types of games unsupervised until their
parent deems it age-appropriate, not too violent, and the game has educational
qualities.
Richardson (2012) argues
that his son was able to connect with others (both through youtube tutorial
videos and with his peers through ooVoo videos), use his critical thinking and
problem solving skills within the game, showed immense engagement in the
activity, and displayed individualized learning on a topic of interest.
Richardson (2012) also
noted that children in the 21st century are now “crafting a new
narrative about learning through connectivity where real learning happens
anytime, anywhere, and with anyone. Children (and adults) can choose what they
want to learn about and how they acquire the knowledge and resources they will
need” (p. 62).
The question, “Why
school?” is still one I am invested in as an educator and member of my
community. I believe school is extremely valuable. It provides a social
environment for children in a safe and welcoming atmosphere where equal access
and opportunities are provided to all. At school, children learn problem
solving strategies and cooperative play. At school, children have many
opportunities to engage with others and to learn, share, discuss, question, and
explore. Yes, the web and new technologies are changing the ways we can learn, but
at school these online tools can help supplement the learning that is already
happening within the “traditional” classroom.
Last year was the
first year I did coding with my Grade 2s and they loved it and I loved it too!
We did it with our Buddy class and it was educational, involved problem
solving, and was engaging because they were coding a high interest and popular
game… you guessed it, “Minecraft”. I don’t use iPads and computers often with
my class, as I believe reading bound books and writing on paper are valuable
skills to learn, but I am always open to bringing technology into my classroom
where I believe it will add to our learning experience (for example, coding,
research projects, digital presentations and powerpoints). I am also lucky as
my classroom, and many of the classrooms at my school, have SmartBoards where
students can write, manipulate, and engage with the screen as well as see short
educational videos about the theme we are learning about.
In conclusion, I
think there needs to be a balance between technology use and “traditional”
learning. As technology becomes more and more available at home and in schools,
and with new apps and online learning resources being easier than ever to access, a
balance between its usages, amount of time on it, and where its being used and when, needs to be considered for the benefit of the children in this new
technological age.
Bibliography
Richardson, W.
(2012). Why School?: How Education Must Change When
Learning and Information Are Everywhere. TED Talks.
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